The magic date 11:11:11 donates hundreds of thousands of people worldwide at their wedding dates on this rare and beautiful – and wedding day is extremely important – very easy to put to-remember date. We, as avid video game players, big love back, luring hot wedding night here, on this particular date, of course, no time for romantic nonsense. Because at 11:11:11 officially known, appears the most eagerly awaited role-playing game this year, Bethesda’s The Elder Scrolls: The Old Republic!

We kept putting the day so the bride on the 02/02/2022 and we have already presented the day before yesterday, just flat-out nerd, in one of the last upright Munich video game stores in the long queue at the checkout. Here, the game has already sold a few days before its official release, there was a huge rush. Although the first game at 18:15 clock came into the camp, it is largely sold out at 19:30 clock. Range, the packaging Skyrim went over the bar, there is a happy customer who has reserved well in advance. We gave the counted sixty pieces of gold for our copy to the hard sweaty shopkeepers Oliver and trotted home in a rush towards domestic Xbox 360 Here’s our first impressions:

After starting the game you can expect the typical standard introduction scene. As a nameless prisoner, we are situated on a horse and cart to the imperial court in Skyrim, despite poor evidence (as always, the player-hero no history that would tell) directly exert spontaneous injustice and cut off our heads want. Fortunately, just before the final use of the Henkersbeils appears on a giant dragon who lays with a loud roar, the entire fortress in ruins, and allows us a daring breakout from the prison.

This flight is the same as a tutorial for Elder Scrolls thought newcomers and includes character creation: This is in reference to the appearance of the character even more extensive than its predecessor made. It tinkers are based together in the typical races of the Elder Scrolls universe of endless possibilities, the desire and the desire to face the body of his hero or his heroine. After a little grumpy frown is the veteran role players, because the character statistics fall time from rather straightforward: Only health, mana and stamina, the basic characteristics describe our character, to come but as usual the individual skills we sword fight, attack magic or thief skills. These may then be upgraded with more perks in the course of the game. The advantage of this system is in addition to the clarity, the lower the risk of “verskillen” itself – it would still be happy for the veterans may also be the classical statistics.

Immediately after the introduction opening before us a magical open-world universe in snow and ice, as it can create only the developers of Bethesda. The graphics engine was probably pretty well taken over from the development of Fallout 3, with all the strengths and weaknesses. Who has played this Bethesda title, quite a deja vu experience. The wide view and download many incredibly small details to explore the huge open world. But: The clunky time animations of the characters, animals and enemy models are unfortunately still as bad as in the engine predecessors, Oblivion, Fallout 3 With Fallout introduced features such as a now scarce, clear quest log, or NPCs that react realistically on approach with interviews, but also because – good news. Even the fights are significantly dymnamischer and there’s even a camera for the Kill “finishing moves” – a big plus to Oblivion.

Particular effort was made to Bethesda with the user interface: It’s been very extensively revised and erfoglreich. The Administration menu is now easily and quickly by hand, the items in the inventory may be admired in size and rotated and zoomed. Kudos for that! The translation leaves nothing to be desired and this time reached the level of competition from Bioware – the times of very suspicious bottle with the inscription “Zaub.d.Lerr.gw.” in the inventory are now happily in the past – at least as far as we could play.

Who knows the ancestor can be derived quite sure what to expect from Old Republic – “more of the good.” We have so far only a dozen hours immersed in the game world, long enough to see the back are beautifully designed places full of lively-looking people with their own back stories, ambitions and jobs available to us so completely into the fantasy world appear to let how it can create only a very few RPGs. The beautiful scenery and have visited us dungeons give the impression that in fact to have been created with much love from the developers by hand, and not by automated scripts. The soundtrack is beyond all doubt, and also quotes well-known pieces from the role-playing series, which pleases the Nerdseele.

A tiny short-Erstfazit: Bethesda has been working on the engine unfortunately little, so that the game looks technically a bit of a “Oblivion 1.5 in snow and ice.” Because in five years had significantly longer development time must be in there. The animations for example production by 2006 to below average, today they are all the nasty negative eye. The quality, complexity and quantity of the contents of the adventure but are again beyond any doubt. Role players, and those who want to be, should pick up quickly their Broad Axe out of the closet and the chain armor entmotten, put the dragon helmet and immediately sail through Viking ship, or if need subway direction games trusted dealer in order Skyrim to get home. This is the most adventurous winter since – Elder Scrolls IV – exactly: Oblivion will.

Added by moregames on April 2, 2012 · 0 Comments 

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