Last year’s Wii remake of the N64 classic will now get an HD remake donated. Sounds strange, is it that way. For this purpose, the graphics of GoldenEye 007 Reloaded definition requirements have been ported. Whether the former Wii game can play on the HD consoles in the big leagues, you read in the test.
Remake the remake, What?
GoldenEye for the Nintendo 64 in 1997 is a true classic. The work of developer Rare was the time to win many fans for themselves, but GoldenEye 007 Reloaded is not a 1:1 remake, which has been improved graphically. Well almost, when it comes to the N64 version, then that’s true actually, but since it is the present high-definition version basically a remake of the Wii remake, we get basically the same game offered, at least in story mode. While plot and characters are created from the template to roughly N64 game and film, the scenes, however, were replaced for the most part and also the level structures are very different, but still offer some recognition. From Pierce Brosnan, Daniel Craig, while not even the title song by Tina Turner is heard in the intro. For the actual game itself, Nicole Scherzinger, the lead singer of the Pussycat Dolls, brought to the mic and the song known quite impressive altotajo new. Otherwise, one must also look forward to Judy Dench as “M”.
In GoldenEye, it goes bad in principle to Russian terrorists who want to abuse the GoldenEye satellite for their own purposes. James Bond chases them for this reason all over the globe. Whether sinister military facilities, night clubs, ice landscapes or the deepest jungles of the double-zero agent comes around. The problem is that the locations seem trite to a great part, because they felt the 100th Any time by gray military complexes and exchangeable prisons creeps. If you umkrempelt the game already, then you would ideally should be a little more creative. Other sections are in turn directed almost perfect. So we escape exploding from a plant, while around us everything is going to break, thanks to skillfully onset script sequences.
A little later we flee from an attack helicopter, which decomposes a ship on which we are unfortunately. GoldenEye has his own small low points where you are fighting a bit with the tiredness, but then the game is spinning happily ever again. And yet, what was basically on the Wii a year ago to convince still needs to be addressed on the Xbox 360 and PlayStation 3 with a much larger competitors. If you GoldenEye 007 Reloaded with the recently released Battlefield 3 or Call of Duty: Modern Warfare 3 compares, then the game seems pretty standard for. It does still very fluid, but on the HD consoles have you seen anything like this countless times better.
Instead of sneaking shooting
GoldenEye is not as linear as you could possibly expect. Although the shoot-dominated positions, but because you are fighting not only by the well-known from Call of Duty Hose level, there are always ways to sneak past enemies, in order for example to do from behind. Will we then discovered it, the player has a few moments to respond. Otherwise moves to gain and you have it much harder to come of it. The stealth elements show, however, not fully developed yet, so often the question arises, why was because we discovered now. To proceed obscured, cameras should ideally be avoided or destroyed, with automatic guns are now hacked and contact with the enemy. This is done with Bond’s smart phone, with the photos you shoot occasionally.
Who is on the Haudraufmethode is also very well served. The weapon selection can namely hardly to be desired. Up to three weapons can take time. Particularly on a lot of variety should not be taken as GoldenEye 007 Reloaded-fashioned in this respect comes along. Only one section is very different from the rest of the game. We sit in a tank and shoot us through narrow streets and desolate parking lots. The implementation is however weak and seems to be misplaced. A little annoying is the AI, which stands out positively not only by clever behavior. They often prove superhuman eagle eyes and extreme accuracy. This sometimes leads to some frustration.
Interestingly there are already four levels of difficulty, because while recuperating in the first three stages of health, as usual, the latter has a life bar that fills up again by itself alone, similar to the original GoldenEye. The challenge of the classic mode is enormous. During the lightest stage of secondary objectives and does not require us to fight only from point A to point B, it applies to the other variants yet to meet a variety of side quests, which means a very consistent approach. Unfortunately, the campaign is quite short. After about six to seven hours of good James has laid the scoundrels, or at least “slightly”. The higher difficulty levels require significantly more time in part.
What is actually new?
The campaign of GoldenEye 007 Reloaded is no different from the Wii version. Therefore, the developers have introduced the MI6 missions. Here we must work through a series of loose and pre-set levels, how strong the opponents are or how well prepared you start in on the mission. The very many options to determine how many points you get, which are then compared to online leaderboards. Maps will be on multiple waves of enemies killed or simply defended certain time points. This mode is especially motivating but not because he is rather lengthy and abwechslungsarm. I have the impression that the game needed a new game mode has an alibi, so that settles the HD remake of the Wii version.
When GoldenEye multiplayer scores again 007 Reloaded. Instead of the eight players on the Wii, there are now 16 participants. There are a variety of game types available, all of which are very well balanced. They occupied flags, gives himself up deathmatches or chasing a specially selected players. Depending on ability and successful completion of a match will be awarded points with which one rises in rank and unlock all kinds of weapons and modifications. In the split screen option for up to four players but we should have as large a TV, but do it with three friends on the console a lot of fun. The control with a gamepad is impeccable. On the PlayStation 3 is optionally supports PS Move, which works just as well as the Wiimote. Here too precise targets is possible.
The technique was dusted properly and of course now comes with much better textures and a high-resolution therefore. GoldenEye 007 Reloaded does not look very spectacular, sometimes it’s even too dreary, while the game a little look at his background. The shooter is not really ugly. You get to see every now and then send pictures, but overall the look is too stale. After all, the character models for HD ratios still look quite OK. In addition, GoldenEye 007 runs with liquid Reloaded always 60 frames per second across the screen. Ultimately, the leap to HD consoles was fairly over. The soundtrack is based on the James Bond orchestral theme drives the action forward and skillfully. Thanks to the voice actors Daniel Craig and Judy Dench are also to complain about anything in the speech output.
Conclusion:
The leap from the Wii to the HD consoles is just time turned out so, because despite 60 FPS and a noticeably fresher exterior look GoldenEye 007: Reloaded not really look good, especially compared to current representatives of the genre. The gameplay can best be described as solid, but again, the HD is miles ahead of competition. Nevertheless, the agents shooter playable, provides precise control and a great multiplayer mode. The newly added MI6 missions can be described best as a slightly dull. If you already have the Wii version, does not necessarily have access again.
Graphics: 6
Sound: 8
Control: 8
Gameplay: 7
Negative aspects:
– Looks a bit stale by now in HD
– MI6 Ops mode seems uninspired
– Acting partly inhuman AI
– Some rather trite Venues
– Has in it some lengths
Positive aspects:
– Mix of stealth and shooting action
– Difficulty motivating system
– Invites you to explore
– Technology has significantly revamped
– Cash and 60 frames per second
– Precise gamepad control
– Move works quite well (PS3)
– Motivating multiplayer mode for up to 16 players
– Split screen for up to four players
– Great soundtrack
Added by moregames on April 27, 2012 · 0 Comments